package com.forgenet.message.rpc;

/**
 * rpc转发到游戏客户端请求
 */
public class RpcOtherDispatchClientRequest {
    private long playerId;
    private String gateId;
    private int msgId;
    private Object msg;

    public long getPlayerId() {
        return playerId;
    }

    public void setPlayerId(long playerId) {
        this.playerId = playerId;
    }

    public String getGateId() {
        return gateId;
    }

    public void setGateId(String gateId) {
        this.gateId = gateId;
    }

    public int getMsgId() {
        return msgId;
    }

    public void setMsgId(int msgId) {
        this.msgId = msgId;
    }

    public Object getMsg() {
        return msg;
    }

    public void setMsg(Object msg) {
        this.msg = msg;
    }
}
